Optimizing Traditional Games as Learning Media
Authors
Deya HarpinaDOI:
10.56566/mandalika.v3i1.180Published:
2025-02-28Issue:
Vol. 3 No. 1 (2025): FebruaryKeywords:
Game, Learning, Optimization, TraditionalArticles
Downloads
How to Cite
Downloads
Metrics
Abstract
Using basic, environment-appropriate equipment and the results of cultural research that have been passed down from generation to generation in an area, traditional games may amuse kids. In this instance, integrating traditional games into education may be a unique set of values in the preservation, comprehension, and upkeep of cultural values while educating youngsters and having an effect on their characteristics. To successfully and meaningfully include conventional games into a child's educational environment. This entails modifying and improving conventional games so that kids may utilize them as useful teaching aids. Therefore, the goal of this essay is to further study the theory around the optimization of classic games as learning tools. This research's data was gathered by employing the literature study research method from a variety of literature sources that are pertinent to the subject or research issue under consideration. A thorough review and synthesis of pertinent studies has also been done in this study's literature study. The findings demonstrate that we may make learning interesting, participatory, and relevant for kids by utilizing the possibilities of traditional games. Challenges that could appear include a centralized curriculum, a modern viewpoint that disregards traditional games, logistical and facility issues, as well as community acceptance and involvement. These obstacles may be addressed, though, through understanding, and cooperation between parents, educators, and the community, as well as initiatives to imaginatively incorporate traditional games into children's learning.
References
Ali, M. (2009). Pendidikan Untuk Pembangunan Nasional: Menuju Bangsa Indonesia Yang Mandiri Dan Berdaya Saing Tinggi. Jakarta: PT Grasindo.
Badu, R. W. (2011). Pengembangan Model Pelatihan Permainan Tradisional Edukatif Berbasis Potensi Lokal Dalam Meningkatkan Pengetahuan Dan Keterampilan Orang Tua Anak Usia Dini. JIV-Jurnal Ilmiah Visi, 6(2), 180 - 188. doi:https://doi.org/10.21009/JIV.0602.8 DOI: https://doi.org/10.21009/JIV.0602.8
Barni, M. (2019). Tantangan Pendidik Di Era Millennial. Jurnal Transformatif (Islamic Studies), 3(1), 99–116. doi:https://dx.doi.org/10.23971/tf.v3i1.1251 DOI: https://doi.org/10.23971/tf.v3i1.1251
Bhagaskoro, P., Utungga Pasopati, R., & Syarifuddin, S. (2019). Pancasila Dalam Interaksi Kearifan Lokal Dan Ideologi Transnasional. Jurnal Inovasi Ilmu Sosial Dan Politik (JISoP), 1(2), 112–132. https://doi.org/10.33474/jisop.v1i2.4806 DOI: https://doi.org/10.33474/jisop.v1i2.4806
Cahyadi, A. R. (2020). Modul 4 Permainan Tradisional. Retrieve from https://www.academia.edu/8394705/Modul_4_Permainan_Tradisional_1
Damayanti, D., & Nuzuli, A. K. (2023). Evaluasi Efektivitas Penggunaan Teknologi Komunikasi Dalam Pengajaran Metode Pendidikan Tradisional Di Sekolah Dasar. Journal of Scientech Research and Development, 5(1), 208–19. doi:https://doi.org/10.56670/jsrd.v5i1.130 DOI: https://doi.org/10.56670/jsrd.v5i1.130
Darmadi, M. (2018). Optimalisasi Strategi Pembelajaran. Bandung: Guepedia.
Dewi, R. M., & Mailasari, D. U. (2020). Pengembangan Keterampilan Kolaborasi Pada Anak Usia Dini Melalui Permainan Tradisional. ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal, 8(2), 220–35. doi:http://dx.doi.org/10.21043/thufula.v8i2 DOI: https://doi.org/10.21043/thufula.v8i2.8796
Furkan, N. (2013). Pendidikan Karakter Melalui Budaya Sekolah. Yogyakarta: Magnum Pustaka.
Hasanah, U. (2016). Pengembangan Kemampuan Fisik Motorik Melalui Permainan Tradisional Bagi Anak Usia Dini. Jurnal Pendidikan Anak, 5(1), 717–733. doi: http://dx.doi.org/10.21831/jpa.v5i1.12368 DOI: https://doi.org/10.21831/jpa.v5i1.12368
Junaidi, M. (2017). Pendidikan Multikultular Dan Pendidikan Inklusi Gender. Jurnal Pendidikan Islam, 7(2), 130-145. Retrieved from https://www.mendeley.com/catalogue/8533512d-838b-3bc4-97be-7c1e74745171/ DOI: https://doi.org/10.38073/jpi.v7i2.48
Kurniati, E. (2016). Permainan Tradisional Dan Perannya Dalam Mengembangka Keterampilan Sosial Anak. Jakarta: Kencana.
Lusiana, E. (2012). Membangun pemahaman karakter kejujuran melalui permainan tradisional jawa pada anak usia dini di kota pati. Universitas negeri semarang, Retrieved from http://lib.unnes.ac.id/18700/1/1601408017.pdf
Misbach, I. H. (2006). Peran Permainan Tradisional yang Bermuatan Edukatif Dalam Menyumbang Pembentukan Karakter dan Identitas Bangsa, Jurusan Psikologi, UPI. Retrieved from http://file.upi.edu/Direktori/FIP/JUR._PSIKOLOGI/197507292005012-IFA_HANIFAH_MISBACH/LAPORAN_PENELITIAN_PERAN_PERMAINAN_TRADISIONAL__REVISI_FINAL_.pdf
Muhaniyah, L. H., Wulandari, R. S., & Arkam, R. (2021). Pengaruh Permainan Tradisional Engkleng Terhadap Nilai Karakter Kejujuran AUD. MENTARI: Jurnal Pendidikan Anak Usia Dini. 1(2), 51-102. doi:https://doi.org/10.60155/Mentari DOI: https://doi.org/10.60155/Mentari
Mulyani, N. (2016). Super Asyik Permainan Tradisional Anak mundonesia. Yogyakarta: Diva Press.
Mulyasa. (2018). Manajemen Pendidikan Karakter. Jakarta: Bumi Aksara.
Nadlir, M. (2016). Urgensi Pembelajaran Berbasis Kearifan Lokal. Jurnal Pendidikan Agama Islam. Journal of Islamic Education Studies, 2(2), 299-330. doi:https://doi.org/10.15642/jpai.2014.2.2.299-330 DOI: https://doi.org/10.15642/pai.2014.2.2.299-330
Pinasti, R. D., Fianto, A. Y., & Hidayat, W. (2015). Penciptaan Buku Komik Sebagai Upaya Pengenalan Permainan Tradisional Kepada Remaja. Jurnal Desain Komunikasi Visual, 4(1), 1-8. Retrieved from https://media.neliti.com/media/publications/246856-penciptaan-buku-komik-sebagai-upaya-peng-aae66165.pdf
Pranata, D. Y., & Sarwita, T. (2019). Permainan Tradisional Englolibaba Biskuit Meningkatkan Kelincahan Anak Sekolah Dasar. Visipena Journal, 10(2), 294–302. doi:https://doi.org/10.46244/visipena.v10i2.509 DOI: https://doi.org/10.46244/visipena.v10i2.509
Risdiyanti, I., & Prahmana,R. C. I. (2018). Etnomatematika: Eksplorasi Dalam Permainan Tradisional Jawa. Journal of Medives: Journal of Mathematics Education IKIP Veteran Semarang, 2(1), 1–11. Retrieved from https://www.researchgate.net/publication/325219347 DOI: https://doi.org/10.31331/medives.v2i1.562
Rokhani, C. T. C. (2020). Mewujudkan Peserta Didik Berkarakter Indonesia Melalui Peningkatan Penanaman Cinta Tanah Air : Best Practice Di Sd Negeri Dengkek 01 Pati. Journal Industrial Engineering & Management Research (Jiemar), 1 (2), 57-75. Retrieved from https://www.semanticscholar.org/paper/MEWUJUDKAN-PESERTA-DIDIK-BERKARAKTER-INDONESIA-AIR-Rokhani/06811cd67da16277201b4597834ed7cb5b34701b
Semiawan, C. R. (2008). Belajar Dan Pembelajaran Prasekolah Dan Sekolah Dasar. Jakarta: PT. Index.
Suprayitno, A., & Wahyudi, W. (2020). Pendidikan Karakter Di Era Milenial. Yogyakarta: Deepublish.
Sutini, A. (2018). Meningkatkan Keterampilan Motorik Anak Usia Dini Melalui Permainan Tradisional. Cakrawala Dini: Jurnal Pendidikan Anak Usia Dini, 4(2), 67-77. Retrieved from https://www.neliti.com/publications/240654/ DOI: https://doi.org/10.17509/cd.v4i2.10386
Tedjasaputra, M. S. (2007). Bermain Mainan Dan Permainan. Jakarta: PT. Grasindo.
Tristaningrat, M. A. N. (2018). Gagasan Egalitarianisme Dalam Permainan Tradisional Bali (Dolanan) Sebagai Media Pendidikan Karakter Anak Sekolah Dasar. Widyacarya: Jurnal Pendidikan, Agama Dan Budaya, 2(2), 57–69. Retrieved from https://stahnmpukuturan.ac.id/jurnal/index.php/widyacarya/article/view/100
License
Copyright (c) 2025 Deya Harpina

This work is licensed under a Creative Commons Attribution 4.0 International License.