HARPINA, Deya. Optimizing Traditional Games as Learning Media. MANDALIKA : Journal of Social Science, [S. l.], v. 3, n. 1, p. 22–28, 2025. DOI: 10.56566/mandalika.v3i1.180. Disponível em: https://journals.balaipublikasi.id/index.php/mandalika/article/view/180. Acesso em: 1 mar. 2025.